Journal of Research on Adolescence
Call for Papers
Special Issue Announcement
Journal of Research on Adolescence
Youth Development in the Age of Generative AI: Beliefs, Practices, and Well-Being
Journal Editor: Su Yeong Kim, Ph.D.
Special Issue Guest Editors: Angela Chow, Ph.D.; Cindy Liu, Ph.D.; Thao Ha, Ph.D.
Wiley Page for the Special Issue: https://onlinelibrary.wiley. com/page/journal/15327795/ call-for-papers/si-2026-000859
Important Dates:
Call for Special Issue: July 30, 2026
Abstract submission: October 30, 2026
Special Issue editors invite selected authors to submit full manuscripts: November 30, 2026
Full manuscript submission: March 1, 2027
Initial manuscript decisions (after peer review): April 30, 2027
Revised manuscript submission: July 1, 2027
Final decision on manuscript: August 30, 2027
Special Issue published: October 30, 2027
Guest Editors
Dr. Angela Chow (Lead Guest Editor), Indiana University (chowa@iu.edu)
Dr. Cindy Liu, Harvard Medical School (chliu@bwh.harvard.edu)
Dr. Thao Ha, Arizona State University (thaoha@asu.edu)
Background
Generative AI technologies are increasingly present in the lives of young people. Recent survey data show that two-thirds of U.S. teens have used AI chatbots, with about three in ten using them daily (Faverio & Sidoti, 2025). At the same time, international organizations and national education authorities are issuing frameworks, priorities, and guidance on AI literacy, responsible AI use, and the role of AI in education (Australian Government Department of Education, 2023; European Commission, 2026; UNESCO, 2024; U.S. Department of Education, 2026). However, theoretical and empirical research on the developmental significance of these technologies has not kept pace.
Generative AI differs from previous digital technologies in its capacity to generate personalized, interactive, and seemingly human-like responses in real time, with potentially profound implications for how young people learn, socialize, seek support, form judgments, and navigate opportunities and risks. There is an urgent need for developmental research that examines youth development in the age of generative AI. This includes examining how young people understand, use, and engage with generative AI; how such experiences relate to their academic, social, emotional, and psychological development; and how young people’s access to generative AI, guidance around its use, and critical awareness vary across families, schools, communities, and cultural contexts. Methodologically, because generative AI is a relatively new and rapidly changing phenomenon, new measures, methodological approaches, and forms of data may be needed to fully capture the complexity of youth development in the age of generative AI.
Aims of the Special Issue
This special issue seeks to bring together interdisciplinary scholarship that clarifies key developmental questions, expands empirical evidence, and advances methodological approaches for studying young people’s experiences in generative AI-rich contexts.
Topics of interest for this call for papers include but are not limited to:
- Youth’s trust in, attitudes toward, and knowledge about AI, as well as beliefs about what AI knows, whether AI can feel or want, what AI can and cannot do, and what role AI may play in their futures.
- AI literacy in the age of generative AI, including its definition, measurement, developmental variation, sources of knowledge, and associations with AI use, critical evaluation of AI-generated content, ethical decision-making, academic integrity, learning experiences, and developmental outcomes.
- Purposes and contexts of generative AI use among youth, including learning (school subject-specific or non-subject-specific), social connection and companionship, creative expression, entertainment, mental health support, physical health information-seeking, and other everyday uses.
- How generative AI use relates to learning, including school engagement, motivation, self-regulation, help-seeking, critical thinking, academic integrity, and school burnout.
- Generative AI and agency, including how young people decide when, why, and how to use generative AI, and how they monitor or limit its use.
- Human-AI interaction and co-agency, including how young people collaborate with generative AI; negotiate autonomy, control, and responsibility; communicate with AI through prompts and responses; interpret and evaluate AI-generated content; and perceive AI as a tool, tutor, collaborator, companion, or authority.
- Socio-relational experiences with generative AI, including anthropomorphism, parasocial or quasi-social relationships, perceived companionship, emotional support, and developmental differences in treating AI as a social agent, as well as how generative AI use relates to socio-emotional development, including loneliness, belonging, social connection, emotional adjustment, well-being, and mental health.
- Generative AI and relational development, including how AI changes friendships, romantic relationships, family relationships, relational learning, help-seeking, conflict resolution, communication, emotional reliance on AI, relational displacement, and the development of relational competencies across adolescence.
- Developmental mechanisms linking human-AI interactions to youth outcomes, including social learning, identity development, emotion regulation, autonomy, motivation, moral reasoning, executive functioning, as well as developmental differences in how adolescents perceive, interpret, and learn from interactions with generative AI.
- Family, school, peer, community, cultural, and policy contexts that shape young people’s access to, guidance around, and meaning-making about generative AI, including how these experiences may differ for young people from different socioeconomic, linguistic, cultural, and educational backgrounds.
- Measurement and methodological innovation to develop, adapt, or validate assessments, tools, or analytic approaches for studying youth development in generative AI-rich contexts, including the co-creation of designs with youth and other related stakeholders.
- Experimental and intervention studies examining how different generative AI tools, prompting strategies, instructional conditions, feedback types, or timing of AI use influence learning, motivation, engagement, agency, creativity, writing, critical thinking, well-being, or other developmental outcomes.
We welcome submissions that draw on original data, secondary data analyses, experimental designs, qualitative or mixed-methods approaches, digital trace data, human-AI interaction data, newly developed measures, or other innovative methodological approaches. Given the empirical focus of this special issue, purely theoretical, conceptual, or review papers will not be considered.
Keywords: generative AI, youth development, AI beliefs, AI practices, well-being
Details for Submission
Please submit the following information through the Google Form by October 30, 2026:
- Tentative title;
- Contact information for the corresponding author;
- Names and affiliations of anticipated authors;
- A brief statement on the study’s current status, including whether it will be ready for full manuscript submission by the deadline;
- Abstract (500–1000 words of main text, up to 1 page of references, and 1–2 tables and/or figures; the main text should include sections on Background, Sample, Methods/Analyses, Results/Preliminary Findings, and Discussion/Conclusion).
All inquiries can be sent to jragenaiyouth@gmail.com. Abstracts must be submitted through the Google Form at https://bit.ly/jragenaiyouth by October 30, 2026, to be considered.
References
Australian Government Department of Education. (2023). Australian framework for generative artificial intelligence (AI) in schools. https://www.education.gov.au/ schooling/resources/ australian-framework- generative-artificial- intelligence-ai-schools
European Commission, Directorate-General for Education, Youth, Sport and Culture. (2026). Guidelines on the ethical use of artificial intelligence and data in teaching and learning for educators: Updated. Publications Office of the European Union.https://doi.org/10.2766/ 7967834
Faverio, M., & Sidoti, O. (2025). Teens, social media and AI chatbots 2025. Pew Research Center.https://www.pewresearch.org/ internet/2025/12/09/teens- social-media-and-ai-chatbots- 2025/
UNESCO. (2024). AI competency framework for students. https://www.unesco.org/en/ articles/ai-competency- framework-students
U.S. Department of Education. (2026). Final priority and definitions—Secretary’s supplemental priority and definitions on advancing artificial intelligence in education. Federal Register, 91, 18774–18780. https://www.federalregister. gov/documents/2026/04/13/2026- 07087/final-priority-and- definitions-secretarys- supplemental-priority-and- definitions-on-advancing
